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Game – Giant Robot Clash

Course: Fall 2013 – Building Virtual World

Role: Programmer in team of 7 (2 programmers, 3 artist, 1 game designer, 1 sound designer)


Giant Robot Clash is a three-week project aiming for Building Virtual World Festival of Building Virtual World course of Carnegie Mellon University Entertainment Technology. Our team decided to use Oculus Rift (Head mounted virtual reality display which tracks user’s head rotation) and PlayStation Move (Motion controller that tracks position, rotation and acceleration) to create an virtual reality immersive giant robot boxing arena game.


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