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Game – Full Moon

Course: Fall 2013 – Building Virtual World

Role: Programmer in team of 5 (2 programmers, 1 artist, 1 sound designer)


Full Moon is a two-week project aiming for naive guests in Building Virtual World course of Carnegie Mellon University Entertainment Technology. Our team was assigned to use Oculus Rift (Head mounted virtual reality display which tracks user’s head rotation) and PlayStation Move (Motion controller that tracks position, rotation and acceleration)


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